Veloma

URBAN INDUSTRIAL WORLD | CORE WORLDS

Veloma.png

Features

Hyperlane. Veloma rests along the Carex Lane, which is an important arterial for manufacturing and energy supply beyond the cluster of the most important Core Worlds.

Energy. Veloma’s only export is power, which it provides in vast quantities. It supplies not only its own entire sector, but also several nearby subsidiaries.

Imperial Controlled. As critical infrastructure goes, Veloma is of middling concern, but because of the sheer volume of power it provides, the Galactic Empire controls its operations closely, though the planet itself is administered under license to the Hapax Corporation.

Smog Lung. Because of its poisonous atmosphere, Veloma has an unusually high preponderance of a generic atmospheric disease known as ‘smog lung’, common to ravaged industrial worlds. Veloma’s atmosphere has actually become habitable to the natives of the planet Gand, who can breathe on the planet’s surface with some discomfort but, thanks to the high ammonia levels, these creatures do not suffer smog lung as many others do after repeated exposure.

Type II Atmosphere. Much of the planet’s surface is affected by acid rain, which can eat through the hull of smaller ships in a matter of hours, and high-velocity winds make travel from orbit to the surface difficult, and occasionally dangerous. During particularly savage storms, interplanetary travel becomes impossible for all but the most massive starships. Hence, the vast majority of exposed docking bays on the planet accommodate only large bulk cruisers and capital ships.

Locations

The Atom Furnaces. The planet is famous for the massive, core-tapping reactors known as the Atom Furnaces, devices of incredible engineering prowess which supply truly enormous volumes of energy at the cost of having ravaged the world’s atmosphere. The surface has become completely uninhabitable and the atmosphere itself is a brown, soupy gunk.

Vel-Om-Ma. In order to counter the collapsed ecosystem on the surface, the planet’s inhabitants now live within a series of interlinked cities connected by incredibly efficient hyper-rail services, which whisk workers from one side of the planet to the other. Each of the Atom Furnaces are often thousands of kilometres apart, and small city-sized offices and domiciles service the operation of each of these colossal machines. The main three are Veltara, Omnek, and Mathanir, the first letters of which form the name which the planet itself has taken on.

BlasTech-Czerka Laboratories. Czerka Mercantile has long been known to harbour designs to wrestle control over Veloma from Hapax, a move which the latter have been resisting for decades. In particular, Czerka are interested in acquiring the design patents for the Atom Furnaces themselves, with the intent of rolling out such technology on other planets. Their recent deal with BlasTech—part of the New Order Corporation—has enabled them to construct a series of laboratories on the planet under the guise of energy weapon design and testing. Few see this as anything more than quite literally establishing an espionage facility on-world, from which they can further expand their influence.

Phenomena

A standard day on Veloma lasts twenty eight standard hours, and the length of its year is four hundred and two local days.

Native flora and fauna have all but disappeared, except for a few species of hardy insectoids and several species of rampant and intrusive fungi.